Recoloring means changing the color of a tile. It’s usually done with plants (for wilderness natural effects) and small items. Clumping is to combine one or more tiles in a pattern so they create a cohesive and visually nice tiles. Rearranging is by far the easiest, it simply means moving the tile around in the grid so it has a different position (for example, moving furniture so they line up better with the walls). There are roughly 3 very simple techniques: rearranging, clumping and recoloring. I will not talk about complex editing because frankly, I can’t do it myself so well, nor will I explain how image editors work in detail: there are many tutorials out there and help files to help you out, I will only give basic instructions. Now, what I will describe here is extremely basic. Simple edits can go a long way, and give the dreaded “RTP style” a fresh look if used well. That said, I rarely see people posting screenshots of edited tilesets that are NOT parallaxes (those usually go hand in hand with editing so no need to mention them here), and there seems to be the fact that some people claim they could not “do that sort of thing”. So if you ever feel like those trees, caves and stones are looking boring, crack open a graphics editor and mess with the tiles a bit.” The same grassy tiles can become a different map just by changing the colors (making the coloring greyer, more vibrant, a different tone, whatever) same goes for walls and floors. Small objects like flowers and single tile decorations are usually simple to cut and combine. It’s simple enough to recolor the flowers or make a simple cut/paste job to come up with new items. You may find that repeating, for example, the same weeds and flowers in fields over and over across the world gets old. “Simple edits and recolors: Everyone can do this, and it helps a lot to create ambience. Once upon a time I submitted a mapping tutorial, and towards the end mentioned: You cannot just use it randomly while it can leave pixels behind you dont want.īut I help where I'm able too (that for free) it's a hobby, and hobbies are free I hope it will work out with the program you choose to try it out.This is my second tutorial and a bit more technical than the one I did before, so please bear with me if I have a harder time explaining myself. Have that, if not, nearest neighbor is the best option + sharpness tool.įor the sharpness tool if included is something you need to be carefull with, While GIMP might not have biliniar pr the sharpness option, graphicsgale might Use often with photo's and objects, so there are ways to keep things sharp To make it nicely, but when I make some (if I do), than I would share it with theīut I know Photoshopshop and I use it almost daily, so scaling is something that I Tilesets from scratch is something which is way harder for me and need to learn how I hope you consider what they both said and try to learn it yourself, it opens more doors for your I cannot tell that I'm an artist in overal, I make designs and text effect,Įdit tilesets like in my resoursces, original can be much betters and what I makeĪlso goes far behind the tileset RPG MV uses. It is a step towards becoming a better developer to make an awesome game. ![]() The important part is this is an even resize as Shadowdragon has said, because if it's not then it's blurry no matter what you do and that's when you have to use different settings and edit yourself.įor Graphicsgale, I think it is under resample in that.Īlso, Avery and Shadowdragon are artists who have contributed a lot of fantastic art to the community here, they both have proved they know what they are talking about and listening to what they have to say will only make you better. On another note, I find resizing in GIMP a bit difficult for a beginner to the program, and I find myself having to try several times trying to get the settings right sometimes, but I also experiment a lot and change all the settings for other things. I don't mind helping, but Avery suggested FREE tools that work well for the job, paint3D is like trying to eat cereal with a fork, I mean it works, but it isn't the right tool for eating cereal. Graphicsgale is a free program as well as GIMP and learning resizing is considered a basic skill, I personally use it a lot. I wanted to say that Avery's suggestion is what is best for you as a developer.
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